
SAMPLING 2 / RANDOM SAMPLE
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When triggered on either ends, generates a GUI random v2 sample (white noise) of specified Length (in samples, min 10) and Density, for storage to a Patch Memory.

Density (default = 1, neutral) can range from (theorically) 0 up to (theorically) infinite or however a very large positive number.

-For a neutral density value (1), the random values will have a flat distribution.
-For a smaller density value (<1), high level values, i.e whose absolute value is closer to unity, will become more and more frequent than small values.
-For a higher density value (>1), low level values, i.e whose absolute value is close to zero, will become more and more frequent than high level values.