
REMOVE NODE (GUI)
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When triggered on either side, removes a node from a Shape whose Index is specified.

No operation will be performed if Index is zero or is the index of the last node (first and last nodes cannot be removed), or if it does not correspond to any existing node


WARNING: do not connect any Patch Memory blob to the Trigger pins, including manual buttons using PM's. For manual operation, use buttons without any PM or use trigger signals originating from other modules. Because of a SE defect, a PM connected to the trigger pins will cause a repeated operation on the same Shape in case of multiple views (this won't happen in the exported plugin though).