

SHAPE MORPHER
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Operates node-wise morphing between a variable number of Shapes by a 'Morph' factor, ranging from 0 for the first shape to 1 for the last shape.

Morphing operation is lightweight (unlike the algorithm used prior to 1.23B9).


Hint:
for effective morphing not resembling a simple linear crossfade, it is advisable to draw your shapes using the minimum number of nodes required, i.e avoiding redundant nodes along straight lines unless that is on purpose. Keep in mind that morphing between two shapes having same number of nodes and x positions is actually a linear crossfade between shapes.

Hint:
for sophisticated morphing you may also consider cascading more Shape Morpher modules

